Sunday, February 6, 2011

The New Retro

Working in a game store gives you a different perspective than you're likely to get just reading about games online (or even getting involved in the discussions with the other people who talk about games online). For example, it's amazing how many people don't realize that the PSP Go can't play UMDs, or who have never connected a console to the internet. The majority of gamers are nothing like those of us who frequent trendy gaming websites and listen to their podcasts.

One trend that has become almost ubiquitous in the store at which I work is frat boys buying N64s and trying to recreate their childhood game collections. To some extent, this was inevitable; back when I first started searching for games on the internet, I was solely concerned with tracking down all the Atari 2600 games I recalled as my first gaming experiences. Lots of people who have fond gaming memories end up trying to recreate them at some point, whether that means digging their old consoles out of their parents' attic, downloading an emulator and scads of ROMs, or buying back as much as possible.

What makes this apparent trend of N64 nostalgia interesting to me is that it looks like the first steps in finally moving beyond the threadbare trend of 8- and 16-bit nostalgia that is especially problematic in indie game circles, where it has been holding developers back from exploring original ideas for at least a decade. Don't get me wrong, I don't really want to see 8-bit nostalgia replaced by 64-bit nostalgia (new ideas are almost always preferable), but it would be a refreshing change of pace. How would this kind of nostalgia look? Would artists try to recreate the N64's muddy, low-rez textures and blocky polygons? Will graphics that were ugly even in their time suddenly become as chic as squat little 8-bit sprites have become?

Also interesting is the fact that this wave of nostalgia seems to be sweeping over the terminally unhip first. The self-aware hipsters who shop at my store still flock to the NES and SNES (and sometimes PS1, but only for games that look 16-bit anyway), leading me to wonder how bad the revisionist history will be in a few years when every indie game looks like Ocarina Of Time.

My prediction: it'll be totally sick, bro.

No comments:

Post a Comment